All "Touch" Is Not Created Equal…

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There has been a lot of noise recently about Touch-based interfaces…

Apple was the first company to really bring touch based interfaces into the mainstream. The runaway success of the iPhone and it’s “Multi-touch” interface has spawned a rush by device manufactures to integrate some form of touch into their products. Unfortunately, I think many device manufacturers are taking the wrong lesson from Apple’s success in this area.

Touch is not a virtue in and of itself.

If a manufacturer simply adds Touch as an overlay to an existing product, it’s probably more about marketing than usability, and most likely isn’t going to add much value to it. A well executed Touch implementation requires an optimized combination of both hardware and software. That’s the reason Touch based technology works so well on the iPhone – it was designed from the ground up as touch device.

I’m starting to see Touch show up more in full sized computing platforms as well. In fact, Microsoft’s new Windows 7 OS, just released to public beta last week, has been designed specifically to embrace Touch as an input method.

This is certainly a good thing.

However, developers in this space need to keep a couple of things in mind. Touch isn’t optimal for everything a user does. They need to be selective about how it is applied – the needs of the user have to come first. Also, the intended size of a device’s Touch surface needs to influence product design. Think about the iPhone. It has a small 3.5″ screen that is relatively easy to interact with directly. That identical interface could become far less convenient on a device with a much larger Touch surface. To better appreciate what I’m saying, take a quick look at this video:

If direct Touch were the primary interface method for a screen that size (I’m guessing about 20″), it would quickly become tiring to use – even excluding the typing examples. The problem you have with larger Touch surfaces is that movements and gestures are one-to-one with the size of the screen. If you wanted to move something from one side of the screen to the other, you’d need to hold your arm up – unsupported – and drag your finger at least 10″ across the surface. That may be OK for infrequent activities, but could become physically tiring for the numerous daily computing activities most people need to do. (This is probably one of the sub-conscious resistance points people have had to tablet based computing as well.)

So what’s Apple doing in this area?…

Apple clearly understands Touch computing, and has repeatedly shown incredible skill in the design of their user interfaces. So it’s interesting that instead of using direct Touch on any of their laptops, Apple has decided to focus on optimizing their trackpad design to embrace Touch-like features.

Why?…

Because trackpads are flat, “relative motion” devices. Using a trackpad, you can move from one side of a display to the other – regardless of size – by moving your finger just a couple of inches. This approach also allows a display to be placed at an optimal viewing position, while keeping the trackpad on a flat surface – a better ergonomic solution for most people. As this video shows, impressive Touch like capability can still be deliver through this arrangement:

So are there places that ‘large format’ touch interfaces can work well?…

Absolutely! Advertising, data/image visualizations, and gaming/social computing are just a few of the areas where a large direct Touch display can bring a lot of value. The best commercial example of a large direct Touch display implementation was Microsoft’s Surface computing platform – a device I’ve been very impressed with.

Touch based technology, as well as other organic technologies like Speech Recognition and Machine Vision, can open up possibilities for completely new types of computing devices. Trying to squeeze them in to the existing keyboard/mouse/display model of computing really sells them short. The compromises that requires could ultimately turn people off and delay their broad adoption.

When it’s done right, however, it can launch a revolution.

Just look at the iPhone…

The Semantic Web: Starting Small…

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Jump starting the Semantic Web is no small task…

There are many people looking for Google (or the ‘next Google’) to begin applying semantic principles to the creation of a new, incredibly rich index of the web. While Google certainly has the technical wherewithal and available cash to make a credible move in this direction, I think that realizing the true power of the Semantic Web will require a somewhat different approach than that taken in the past. It needs to be a lot more distributed in every dimension.

It needs to become social…

Today, most people use a folder paradigm to organize and structure their own information. If they can’t remember where they put a file, they can search for it by some general things – date, size, file name, file type, or included text. The entire process of local discovery is primitive, inefficient, silo-ed, and incredibly frustrating for anyone lacking a rigid approach to organization.

If the semantic web is really going to take off on a large scale, it needs to happen first on a small scale. Semantics need to become an everyday part of the way individuals deal with information at a personal level.

Every piece of content a person touches has embedded semantic detail – contacts, companies, products, locations, dates, times, and topics. These are the incredibly valuable reference points people would like to use to find things, and even more importantly, to connect things together. To make that happen, semantic analysis and indexation needs to start happening on a personal level. It needs to become a fundamental component of how people interact with their own emails, office documents and even the web pages they visit.

The Semantic Web needs to begin on peoples own computers…

As opposed to starting off by having one massive organization crawling the entire web, a better approach would be having millions of copies of a small distributed component crawling individuals’ own file systems, providing them with a rich semantic experience of their personal information first.

This semantic component would be able to download multiple relevant ontologies from the web and use them to deeply index (in a private and secure way) all of the information found on users’ personal systems. These ontologies would also be used to index any web sites a user visits, allowing them to create deep contextual links between information they use on the web and the information on their desktops.

And it can also leverage the social dimension of the web…

As users share files, they could also share all of this enhanced meta-data they’ve generated. Beyond that, but they could even share the ontologies they used to create that metadata, letting recipients opt-in to including in their own ontology set. As these connections between individuals are made, sharing can also start to take place around the web indicies each has generated from their own web crawling. Ranking/relevance scoring can also be introduced, helping to statistically tune the published ontologies

And maintaince of the ontologies could even be Open-Sourced…

This would allow the ontologies being used to be fine tuned (and even extended) on a social level – by the people consuming the information. Without a doubt, people with a vested interest in a information domain are better able to capture the subtle details of related ontologies than those looking at it from a more operational perspective. This could bring a level of scale and attention to the maintenance of ontologies that simply wouldn’t be possible using a more traditional centralized model.

This approach has the power to profoundly change the way individuals manage and share the information they have, and discover new information that may be relevant to them. And it can happen without waiting for one of the ‘Big Boys’ to manifest a fully realized ‘Semantic Web’ on a global scale.

And that could be the jump start the Semantic Web needs to take off…

As for the ‘Googles’ of the world, they would still have a critical role to play. The approach I’ve described here is highly distributed, and effectively creates millions of localized ‘semantic islands’. The large search providers could become the semantic backbone that ties these islands together. They could become the clearing house for the certification and distribution of the ontologies that power this approach, and collectively manage their development. They could also become the rolled-up index of all of the individual web crawls done at a local level – the global semantic index that powers broad searching needs. They could even provide semantic indexation for commercial sites, and integrate it with the searches done at a local level. There will be plenty for them to do.

But the one thing they shouldn’t do is try to own it all…

While it may not look like it today, the would is going to move away from traditional search as the model for finding information. Instead, discovery will take place by using the context of something I’m looking at or working on as a magnet for additional related information. If you see a name in a PDF file, you could use it to pull a phone number from your own Outlook, a bio from their Facebook page, and headlines about them or their company from all over the web.

In a single window. With a single click. Without doing a single search.

But to get there, we’ll need to start small.

With the Semantic Web, we should keep thinking global, but start acting local…

NOTE: This post is a minor update to an article that I published on this blog about a year and a half ago. I decided to revisit it after my partner at InfoNgen, Isaak Karaev, sent me a link to an article describing the EU-funded Nepomuk – a European effort to implement pretty much what I had outlined here.

This is definitely an exciting development!

The Real News From PDC2008: Azure…

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Something interesting always comes out of Microsoft’s PDC events…

Microsoft’s annual Professional Developer Conference has been the place where almost every significant ‘Windows ecosystem’ revision or advancement is introduced. PDC 2008 is going on now in Los Angeles, and the big buzz this year is around two significant product updates: Windows 7 and Office 14.

While I discount Windows 7 as being more about marketing innovation than product innovation, Office 14 is significant – it’s Microsoft’s first Office Suite that can run across the web in a browser. (They clearly hear Google’s footsteps behind them)

However, the announcement that hasn’t gotten a lot of press – and the one that is probably the most significant to come out of the even, is the announcement of Microsoft’s AZURE. Here’s Ray Ozzie’s introduction:

Video From CNet

What Ray Ozzie’s describing isn’t new. Both Amazon and Google have offered cloud computing platforms for quite a while. What makes this significant is that Microsoft is looking to leverage many of the development tools and frameworks already in place for Windows as the foundation for development on Azure.

And that gives them some unique leverage…

The pool of Windows developers is huge. This approach would allow commercial developers and enterprises to leverage those existing assets – and potentially some of their existing code base – in developing services for Azure. That could give Microsoft a big leg up in adoption.

But in the end, Azure’s success will be based on two things.

Execution and Cost…

Microsoft needs to deliver on the promise – something they failed at miserably with the development and launch of Vista. The development tools really need to work as advertised, and the back-end really needs to scale transparently. Getting people to switch to a cloud based model in part requires them to trust you. Microsoft won’t get a second chance in this department.

Microsoft also needs to price it correctly. If they price it with an eye to preserving revenue from existing traditional product sets, it will be D.O.A. regardless of what else it can do. They need to price it in a way that gets people to take the risk and make the move to the cloud. With the world economy depressed, most organizations are looking for ways to improve efficiency and reduce cost – essentially they need to do more with less. That is one of the key valuable propositions behind the shift to cloud computing. Microsoft needs to grab on to this and make the adoption decision as painless as possible.

Azure is Microsoft’s chance at redemption…

FOOTNOTE:

If you want to get a more in depth introduction to Azure, this video from Microsoft’s Manuvir Das is worth watching:


Manuvir Das: Introducing Windows Azure

Content Discovery: Bridging The Gap…

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The internet has transformed how information is published…

There are no “gatekeepers” anymore. Anyone, anywhere, can create and distribute all manner of content to a global audience. It happens in real-time and at almost no cost. The breadth and depth of content that is freely available today is testament to transformative power of this new publishing model.

It has left traditional media struggling to adjust to the “new order”…

But while the web has redefined the way content is published, it has had a far less significant impact on the way it is consumed. Advances in information management and discovery simply haven’t kept pace with the explosion of new content – and new content channels – that advances in publishing have enabled.

But I believe that gap may soon start to close…

I gave a talk yesterday at Enterprise Search Summit West discussing some of the changes in the content arena that advances in technology are starting to enable, and the impact those changes could have on the way we discover and consume content.

During the talk, I called out three key attributes of this evolving “discovery framework” that I would like to share with you here:

    It needs to be Persistent: Given the continuing growth in content production, discovery can’t be a transactional exercise. It needs to be a continuous process – a framework that makes us aware of any content specifically relevant to our interests. For this to happen, it needs to create a sufficiently rich contextual framework around all the content we need to connect with, allowing for effective filtering and ranking.
    It needs to be Pervasive: The content we need to work with every day comes to us in many formats, is delivered across many channels, and is stored in many different information silos. Discovery needs to happen seamlessly across all of them, and still provide granular insight within each of them. To become really effective, it needs to be a natural extension of every aspect of our daily workflow. – not an isolated portal or a bolted on feature.
    It needs to be Personal: While having common, global taxonomies is an essential dimension to information discovery, on their own they aren’t sufficient. We all think about information differently. We may look at certain subjects with expansive depth and breadth, while barely acknowledging that others even exist. The taxonomies we use to discover and navigate information need to reflect this personal perspective. These global and personal taxonomies can effectively coexist – but they do both need to be there.

This is an incredibly interesting and rapidly evolving area of knowledge management. It offers the potential for totally new ways of navigating and consuming content.

The days of the traditional content portal are numbered…

I am planning put together a video (or several) covering the full presentation I made. Stay tuned.

Just The Facts? Maybe Not…

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The emergence of semantic search technologies holds a great deal of promise…

One of the biggest benefits anticipated by the wide adoption of a semantic based approach to content discovery is the ability to ask a basic question to a “search engine” and get back a specific answer.

Not a list of sites, but an actual specific answer.

While that ‘search experience’ is very appealing on a conceptual level, it starts becoming somewhat muddled when it comes to delivering practical implementations. There are three aspects to this new world of search that present challenges and will require greater thought and discussion.

First – Many questions don’t have simple answers:

Factual information can have a deeper context that is difficult to express in a simple question/answer framework. Consider the question “What is the population in New York City?” You may end up with several different answers – and all of them could potentially be correct.

How?…

One site may quote numbers reported directly from the most recent census (e.g. – the ‘official’ numbers). Others may be more recent estimations of the same, and potentially more ‘accurate’. Others may include or exclude unofficial demographic segments – like the homeless or illegal immigrants – or estimate them using different formulae. They all contain a dimension of ‘truth’, and but you’d need to understand the context each came from to appreciate it.

But none of that subtly is easily express via a simple specific answer…

Second – It’s not clear what the correct answer is:

The fact that a source provides an answer to a specific question doesn’t mean that it is the best answer or even a correct answer (What? There’s inaccurate information on the web?!?) That means that these new “search engines” will need to choose – from potentially many different sources and many different answers – a ‘correct’ answer to return. Current methods for site ranking don’t translate well into ranking factual accuracy. They were designed to measure site relevance based on popularity, not accuracy – and there is at best a weak correlation between the two.

Another approach that could be suggested as a solution here is the application of a weighted model based on a ‘wisdom of crowds’ philosophy. This model would hold that the correct answer is likely to be the most repeated answer. While that may have some rational basis behind it in a more random selection of sources, it may not apply to analysis of content on the web. For a ‘crowd’ based model to work well, the individual sources should not be influenced by one another. They need to remain discrete contributing entities to the final answer, or you end up with “group think”. Unfortunately, the web is a giant echo chamber, and answers on one site -right or wrong – can propagate to hundreds or thousands of other sites. This will give that particular ‘answer’ a disproportionate influence in the aggregated determination of a response.

As I said before, ‘popular’ isn’t necessarily ‘accurate’…

Regardless of the general approach taken to discriminate between multiple potential answers, it will also need to be able to deal well with ‘disjunctive’ information sets. Disjunctive information is information that breaks from the past in some way. Any process that biases its selection exclusively using historical factors will ignore the dynamic nature of some content. The most current answers will – by definition – have the fewest historical references and links. Answers to questions like “What are the known side effects of…?” may have highly relevant updates that will be important to include in a response, but would be deemphasized using a purely backwards-look heuristic. Addressing this would be critical in domains with highly dynamic content flow.

Third – It breaks the current commercial foundations of the web:

The current commercial framework on the web is largely built on either a subscription model or an advertising/sponsorship model. Subscription models place content behind a firewall and require payment to access it. Advertising models are based on generating a meaningful and sustainable level of traffic to a specific site. Neither of these approaches fit comfortably in a search engine based ‘question/answer’ model.

Subscription based content isn’t broadly available for mining by search engines. People tend to view the sites they subscribe to as special sources, and will visit them uniquely to access specific types of information. The value search engines bring to subscription sites today is a link back to a login or sign up page based on fairly broad metatags. That wouldn’t work in a question/answer model.

Advertising based approaches depend on driving traffic to a site to generate revenue. Content is created to address a specific audience. They can discover it via search tools and visit the site – generating traffic. Sites can even buy specific search terms to improve their visibility in certain searches and hopefully see an up tick in visits.

Unfortunately, the ‘Question/Answer’ model takes the opposite approach. It attempts to deliver an answer directly to a user without requiring someone to actually visit the site it came from. In fact, if an answer is selected based on a statistical methodology, there may not even be a specific site responsible for providing the answer – it actually may come from ‘everyone’ in the tracked cloud.

Finding a way to share revenue in this model could be difficult. It could end up looking like the (thankfully) failed ‘piracy tax’ that was proposed on DAT tapes and blank CD’s. It would have added a fee to the sale of these recordable media that would then be distributed to specific artists using a vague allocation methodology. The lesson here is that any solution that diffuses the relationship between performance and compensation is inherently inequitable and ultimately unworkable.

Using web content in this way – essentially harvesting and repackaging information from millions or billions of web sites – raises significant copyright/IP issues as well. And these issues, like the web itself, exist on a global scale. Finding a solution will require moving beyond the parochial and politically deficient requirements of individual jurisdictions, and embracing a simpler global framework that is easy enough for everyone to use, but specific enough to address the genuine concerns of content creators. This could end up being a catalyst for the broad adoption of an enhanced version of the current Creative Commons framework – something long overdue in the online world.

—–

While the issues discussed here are not insignificant, there is enormous value in finding broadly acceptable models for working through them. These are foundational components of our next move forward on the web, and there is a great deal we will learn in the process. Determining how to address the ‘answer selection’ challenge will push the boundaries of social search and discovery methodologies, as well as accelerate progress in top down semantic analysis. Establishing a commercial and legal framework for dealing with content sharing at this granular level will create a surge of creativity and innovation in cooperative computing and social interaction that would easily dwarf the accomplishments of social pioneers like Facebook.

The innovation horizon on the web just keeps getting broader and broader…

This post is an expanded consideration of a subject I talked to in a comment on a previous post.

BluRay: The Fight Still Ahead…

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It’s finally official…

Toshiba announced last week that it’s throwing in the towel on HD-DVD. It will cease making players or promoting the standard, effectively ceding the high-definition media format war to it’s rival BluRay.

This didn’t really come as a surprise to anyone that was paying attention…

Things just started to pile up against the format. Warner Bros. dropped support for HD-DVD – a major blow on the content side. Both Blockbuster Video and NetFlix decided to back rentals of BluRay exclusively – killing the rental market opportunity for the standard. Both Best Buy and Walmart – probably the two biggest sales channels for media players and content – decided to opt for BluRay only. It was just a string of bad news that became overwhelming.

When Toshiba’s last ditch radical price cuts failed to stimulate sales, the only thing left to do was pull the plug and turn out the lights.

This left BluRay the winner by default.
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So is it time for a BluRay victory lap?…

Not Quite.

All that BluRay has proven is that it was able to get more traction than HD DVD. Truth be told, that doesn’t mean a whole lot. There were probably less than 1.5 Million standalone HD players sold since the launch of both formats. There are probably an additional 9 million BluRay drives/players already in homes thanks to their inclusion in the PS3, but as of last month, less than 5 million total BluRay movies had been sold since the launch of the format!

To put that number in perspective, about 5 million copies of the movie 300 were sold in DVD format in it’s first week of release.

BluRay may be the big HD fish, but it’s still swimming in a tiny HD pond…

To be successful BluRay will need to become truly mainstream. And to do that, it will need to seriously compete on two significant fronts:

Front #1. The Status Quo:

    The death of HD DVD has taken away any excuses the BluRay camp may have used in the past for slow adoption. BluRay is the only physical HD format in the marketplace. It will need to start demonstrating success in attracting buyers that are currently opting to buy upscaling DVD players (players that take standard definition video from a DVD and use signal processing to upconvert it into pseudo-high definition image.)
    upconvert-dvd.jpg
    That is no small task. Good quality upscaling DVD players are available for less than $100 dollars – compared to a starting price of about $350 for a BluRay player. Compounding that marketplace challenge is the limited selection and high price of BluRay movies. There are only about 350 BluRay titles currently available, and each costs between one and a half to two times as much as it’s DVD version. Without a significant adjustment to both pricing and selection – for both movies and players – BluRay will continue to remain a niche format. Simply put, the longer a significant price gap remains, the slower mainstream adoption will be.

    And the more likely BluRay will be challenged on a second front…

Front #2. HD Video Downloads:

    First off, lets forget the ‘Quality will win out’ argument. If that were the case, we’d all be walking around with SACD players instead of iPods. Quality is important – especially when it comes to video – but we shouldn’t overstate the case for it. Does the HD video downloaded off of my Apple TV look as good as the same movie on BluRay? No, it doesn’t. But does look good? Yes – it is clearly better than DVD quality. Downloaded video today is true HD even if it is at a lower resolution and reduced bit rate compared to BluRay. It looks good now, and as bandwidth improves, the quality of these downloads will just keep getting better.

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    When it comes to convenience – especially for rentals – downloads rule. It won’t be long before Apple, Amazon, Microsoft, and every cable major company will be saturating the market with ‘on-demand’ HD content. If you combine that convenience with a basic level of HD quality that you can get today, BluRay may find itself struggling to define itself on this second front.

So what does this all mean?…

There is a limited window for BluRay to establish itself in the mainstream before it simply becomes yet another irrelevant format in the marketplace. It might have two years, maybe less, to gain widespread adoption before it gets discounted as yet another failed media format.

It has a long way to go before it can claim victory.

Beating HD DVD was probably the easy part…

Money Tech 2008…

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I had the opportunity to speak yesterday at Money Tech 2008…

The conference, hosted by O’Reily Media right here in New York, was focused on the convergence of Web 2.0 and Wall Street.

blog-moneytech.jpg

I took the opportunity to talk abstractly about the process of information discovery, and how it has changed since the arrival of the internet. It was probably a good audience for this type of talk, though I admit I had trouble fitting everything I wanted to cover into my 15 minute time window.

One of the topics I did touch on there was the changing meaning of scarcity as it relates to information.

Essentially, the value of a piece of information is greatly impacted by how scarce it is – the more people that have it, the less valuable it typically becomes. Pre-Internet, scarcity was all about controlling access. There were only a few sources of information available, and all of them locked up their content and charged people money to access it. Professionals that could afford the high monthly subscriptions got access – and everybody else was out of luck.

But the Internet changed that…

Now, there’s an endlessly growing number of information sources available on every imaginable topic. Most of what is produced today is both free and broadly available. Content has become ubiquitous to the point of being overwhelming – you have access to just about everything. The challenge – the new scarcity – is in discovering the specific content in this sea of information that’s valuable to you.

So how does this impact the marketplace?…

Pre-Internet, when people paid for access to a content source, they got it. There wasn’t a lot of content out there (by today’s standards), and with even the most basic of filtering, everyone that cared about a piece of information was able to discover it right away. That tended to limit how valuable a given piece of information could be, and the only way to gain an edge was to build a very efficient transactional mechanism behind it. Those that could convert the information they had into something actionable and execute on it quickly stood to gain the most.

But the story is different now…

Free or not, you can’t simply look at everything that’s being published anymore – there’s just too much of it. You need to invest more effort into filtering through it to discover information that can bring value to you.

And the value you can get from that information today is best described by this chart:
blog-moneytech-slide.jpg
The green bar in this graph represents the time it takes for you to discover a relevant piece of information. The blue curve traces the value of that information as it becomes less scarce – as more and more other people discover it over time.

Whats obvious here is that the more efficient you are in the discovery process – the quicker you find things that matter to you – the more value you will be able to extract from them. And the maximum value a piece of information can deliver to the most efficient ‘discoverers’ can be significantly greater than it was back when everyone that paid for access got access to it at the same time. Unlike before, during that early discovery window the number of “people in the know” could actually be quite small. And in financial markets, that’s a good thing.

If you think about it, while access to content may have become completely democratic, the process of content discovery is now purely Darwinian.

I guess that’s what makes it such an exciting field to be working in…

Phillips Goes 3-D…

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Get ready to dump those funky 3-D glasses…

Phillips Electronics has been working on a technology that will deliver a pseudo 3-D image using a special flat panel display – no colored specs required. Called ‘WoWvx’, this technology ties together unique display optics, a video meta-data stream that adds depth information to traditional 2-D images and some clever software processing to pull it all together.

The optics piece of WoWvx is based on a panel of lenticular lens placed on the face of the display. These lens allows the system to provide each eye of the viewer with its own distinct image. These distinct images offer a slightly different perspective of the same main image, creating the illusion of depth. This is exactly how ours eyes work in the real world – each one sees a slightly different image, which our brain combines to give us spacial perception.

blog-_d-postcard-lg.jpgThe concepts behind the optical technology used here have been around for a while. While clearly much more refined, the lens panel used here plays a similar role to the top layer used in those 3-D post cards that were popular in the 1960′s – the ones that used to show different images when you held the card at different angles. The difference – and it’s a BIG difference – is that this system can deliver these specific independent images to each eye simultaneously.

For this lens system to work, there is a hefty chunk of technology behind it that needs to figure out how to construct these two distinct images in the first place.

And that’s where the interesting stuff really kicks in…

For each frame of video, a map needs to exist defining the depth of each pixel in the frame. This is similar to something in video post production called ’2.5-D’. In 2.5-D, flat 2-D images are extruded to create depth. These extruded elements can then be manipulated independently, and a ‘virtual camera’ can move around the extruded picture in 3-D, albeit with some limitations, to create a series of moving images that appear to have depth. This type of breakdown looks something like this:

blog-25d-images.jpg

In the Phillips system, this depth defines the distance of each pixel from the lens of the camera that shot the image. It can be calculated through various mechanisms directly from 2-D images (using methods like blur analysis for example), or captured at the same time as the image. Software is able to take these depth values and use them to derive two mathematically generated images that show slightly different perspectives on the original image. These two images are vertically interlaced on the screen, and the lenticular lens take it from there to deliver them to each eye.

And there you have it. 3-D! (sorta) …

While Phillips is currently targeting WOWvx at commercial venues, it seems like it eventually could find a place in home theaters as well. Here is a short video by Phillips advertising this system:

To see a how the meta-data around depth is represented, check out some of the videos over at WoWvx.com. With each of these videos, the left side of the screen shows the original image stream, and the right side shows it’s corresponding ‘depth map’. Lighter shades of gray indicate the corresponding pixels are closer to the camera and darker shades mean they are farther away. The two streams combine to make ’3-D’ happen.

If this technology eventually takes off, those multi-colored ‘stereo-vision’ glasses will be a thing of the past.

Hopefully the same will be true for those cheesy 3-D movies…

Imagine The Possibilities…

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I was sent a link to this video and wanted to share it…

While conducting an unrelated experiment, American inventor, John Kanzius, discovered that salt water, when excited by radio waves, becomes combustible. The chemistry of the experiment apparently results in a release of hydrogen from the salt water, which then burns:

The next step to understanding the commercial value of this discovery is to verify that the output can release significantly more energy than is required to catalyze the reaction. If it does, then the potential this discovery offers us is incredible.

A virtually unlimited, inexpensive, environmentally safe energy source…

Think of how that could transform the world both economically and politically. Think of the human potential that could be realized globally as new opportunities manifest.

Wow…

I realize that what we see in the video is just one tentative step in this this direction, and may not pan out as being a viable fuel source at all. It’s just liberating to think of how different our society – on a global level – will look when an energy source like this finally does arrive.

Let’s hope this moves us closer…

A Viable HD Web Experience…

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Akamai powers the visual web…

They are the leading provider of edge based content caching for the efficient distribution of high bandwidth media. To make this work, Akamai have built a content distribution network with ‘edge servers’ that live at the data centers of most major ISPs.

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Clients of Akamai leverage these servers to efficiently deliver different types of media without having to build out their own infrastructure and – more importantly – without having to worry about any of the network latency issues (delays) centralized delivery across the web entails.

Akamai will deliver media to a user from the cache server closest to them – usually right at the ISP they are linked to. And if the closest cache server doesn’t happen to have something a user is asking for, it will pull it at high speed from it’s nearest cache neighbor that does.

This ‘low latency’ approach becomes critical for delivering content like video.

Video files are big and require significant bandwidth. And they could even require a ‘faster than real time’ delivery for progressive downloads that need to support a viewing experience without delays or interuptions. Akamai plays a big role in making that happen today. If you’ve ever downloaded a video off of iTunes, or watched one of the movie previews offered there, you’ve gotten it from an Akamai server.

Earlier this week, Akamai made a significant announcement.

They’re now tuning their network to support high def video…

There are some real technical hurdles with delivering HD video over the web, but they are probably less daunting than the issues that were challenging basic video delivery over the web less than a decade ago.

But for Akamai, this is more than simply a technology play. They seem to be intent on becoming the disruptive agent in the traditional vs IP based content delivery space:

“We are also committed to the long-term objective of building an ecosystem linking content owners, network providers and video platform players to ensure a superior HD web experience wherever last-mile infrastructure permits.”

This is clearly aimed at giving users a viable choice in video delivery beyond cable and satellite providers. And unlike even Verizon’s FIOS delivered IP video service, it makes it possible for independent content producers to reach their desired audience without having to negoiate with a middle man to ‘carry their programming’. And it can all be delivered without compromise – viewers will have a full HD experience worthy of their investment in their HD displays.

A big challenge in delivering HD video will ultimately come from the ‘last mile’ providers Akamai makes reference to in the quote above. Broadband service in this country trails that of other places in the world (especially the Pacific Rim) in both penetration and performance. And that will continue to place us at a disadvantage when it comes to adopting new and innovative services in this country.

This is something we’ll need to address.

DSL is simply too slow for this type of content, and the only real alternative is from cable companies or Verizon’s FIOS – both likely to be hurt by any significant shift to a more open video delivery model. I don’t see them going out of their way to help Akamai on this one.

And this comes back to us needing to address something else.

Net Neutrality…